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Post by victorgrant on Jan 24, 2018 11:04:12 GMT 7
Hii.. I'm a fan of the series, so I'm kinda biased, but come on. This game doesn't have more killing than say, any Uncharted or Gears of war or what have you. And besides, the whole point of building an army in the previous two games (Portable Ops and Peace Walker) and in this one, The Phantom Pain, is just that: it puts you in a position where you CAN kill an enemy, but it'd be your loss since you can't recruit them for your own army. So actually, the game makes you kill LESS, or not at all if possible. I don't know, it's just a thing that caught my eye in Plante's thoughts about the game. Thanks! I didn't find the right solution from the Internet. References:- www.theverge.com/2015/9/24/9391799/why-so-much-focus-on-mgsvs-killingMedical Explainer Video
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